• Nekromanteia #0

    Nekromanteia #0

    The how and why.

  • Nekromanteia #1

    Nekromanteia #1

    I am one month into creating Nekromanteia, implementing a minion selection mechanic guided by a YouTube tutorial, and customizing it with animations and logic.

  • Nekromanteia #2

    Nekromanteia #2

    The content discusses the challenges of coding AI for a game, considering behavior frameworks like behavior trees and finite state machines. I ultimately opt for state machines due to their simplicity and specificity.

  • Nekromanteia #3

    Nekromanteia #3

    Adding a gameplay loop.

  • Nekromanteia #4

    Nekromanteia #4

    Making the level up screen.